Keyboard Support

Contact and Search

Keyman.com Homepage

Header bottom

Keyman.com

Other versions
Version 18.0Version 17.0 (current version)Version 16.0Version 15.0Version 14.0Version 13.0Version 12.0Version 11.0Version 10.0Version 2.0

On this page

You are viewing an incomplete pre-release version of this documentation. Click here to open the current version, 17.0.

setActiveKeyboard


Summary

Change the currently active keyboard.

Syntax

keyman.setActiveKeyboard(keyboardName, languageCode);

Parameters

keyboardName : Type: string : The ID (internal name) of the keyboard to be set as active.

languageCode : Type: string optional : The BCP 47 code for the keyboard's language.

Return Value

Promise : A JavaScript Promise fulfilled upon successfully linking and activating the keyboard.

Description

Calls to setActiveKeyboard are asynchronous for keyboards not previously set as active.

Use the internalName and languageCode keyboard variables. If languageCode is defaulted, setActiveKeyboard will select the language code for the first matching keyboard stub.